Dynasty of Dovak | By : JohnDoe Category: +A through F > Exalted RPG Views: 4983 -:- Recommendations : 1 -:- Currently Reading : 1 |
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Chapter 4 – Preamble
The Story Thus Far
It is the 768th year of the Scarlet Empire. No-one has seen the Scarlet Empress for five years. Her eldest daughter, Mnemon, prepares to take the throne but finds claim thwarted by demonic Anathema who have stolen the Threshold Kingdom of Jiara from her. As Mnemon makes war to retake Jiara, she has dispatched her granddaughter, Mnemon Alinos, to fortify the neighboring kingdom of Dovak.
The Alinos family arrived in Dovak to find it beset on all sides. After many hard battles, our heroes Cynis Ganan, Mnemon Alinos Danireya and Gracious Pealing Melody have finally seen off the threats to Dovak, and conquered the hidden first age city of Urza Arcus.
Only an Unclean Deathknight – a powerful necromancer with the destruction of all life as his goal – remains to challenge Realm supremacy in Dovak. Believed to be the grandson of the king, and rightful heir to the throne, The Gift of Merciful Silence nearly destroyed Dovak once and now lurks in the shadows.
Stranger enemies exist also, monsters from Creation’s prehistory dwell beneath Dovak, and our heroes have uncovered a new breed of infernal Anathema – Deathknights in service to the Demon Princes of Hell.
Most troublingly, Mnemon’s own daughter, Mnemon Nanals, is not only worshiped as the god of vengeance by the natives of Dovak, but she has also unleashed an unbound Demon of the Second Circle upon Creation – Sondok, She Who Stands In Doorways. Nanals is now missing, and the whereabouts of Sondok is also… unknown.
A month has passed since the conquering of Urza Arcus. Our heroes have been deep in training. Dovak has been (mostly) rebuilt, The Gift has not been seen (nor has Mnemon Nanals). As Dovak is rebuilt, Urza Arcus is colonized – the bearfolk marginalized, pushed into slums and forced to work long hours in copper mines to fill the coffers of the Realm. Danireya’s liaison with Dovak’s Princess and Heir Apparent has come to a sudden, shocking, end.
The Satrap considers her position…
Dramatis Personae
House Mnemon Alinos
Cynis Ganan – A hero
A powerful martial artist, and a blunt instrument unsuited for polite society. Cynis Ganan has few allies within the Dynasty, alienating his own children with his stubborn insistence on tradition and structure. Ganan has won acclaim as a champion of Dovak, but he broods over the prevalence of the Anathema, especially after discovering Hell’s Own Exalted. He finds his thoughts often dwell on a ghost hunter named Whim, killed in hell before his very eyes.
Cynis Ganan
Earth Aspect
Righteous Warrior
Heptagram
Ganan (90XP 72DX, 83XP, 72DX spent; 21GP 3SP)
Strength 5
Dexterity 5
Stamina 3 (11DX1XP)
Charisma 1
Manipulation 1
Appearance 5
Perception 2 (4DX)
Intelligence 5
Wits 3
Earth Aspect Abilities (and Specialties) (6 BP)
Awareness 5 (Join Battle)
Craft: Architecture 3 (Masonry)
Integrity 4
Resistance 4 (5DX)
War 0
Favored Abilities (9 BP)
Athletics 5 (Rushes)
Brawl 1
Earth Dragon Style 5 (Tetsubo)
Lore: Heptagram education 5 (The Shogunate)
Occult 5
Performance 3
Other Abilities
Linguistics 1
Melee 3
Dodge 2 (7DX)
Merits (Native Language: High Realm) (3BP)
Artifact 3 (Thunder’s Crash Tetsubo (Fist of Titans))
Martial Artist 4
Pain Tolerance 4
Well Bred 2
(3 BP) Manse 3 (Stone of the Ram's Horn)
(Dynastic Freebie) Resources 3
(Dynastic Freebie) Language (Riverspeak)
(Dynastic Freebie) Language (Old Realm)
Story Merits
Belt of Shadow Walking
Gateway Key
Collar of Dawn’s Cleansing Light
Yassal Crystal
Charms
Free. Athletics: Effortlessly Rising Flame
Free. Awareness: Precision Awareness Method
Free. Brawl/Martial Arts: Become the Hammer
8XP. Craft: Masterful Dragon-Artisan Expertise
8XP. Craft: Stone-Carving Fingers
8XP. Craft: Flaw-Finding Examination
1. Melee: Elemental Sheath
2. Melee: Dragon Graced Weapon
3. Earth Dragon Style: Stone Dragon Skin
4. Earth Dragon Style: Force of the Mountain
5. Earth Dragon Style: Stillness of Stone Artemi
6. Earth Dragon Style: Unmoving Mountain Stance
7. Earth Dragon Style: Earth Dragon Form
8DX. Earth Dragon Style: Ghost Grounding Blow
Free. Integrity: Granite Curtain of Serenity
8XP. Integrity: Heart-Hardening Meditation
10XP. Linguistics: Voices On The Wind
8. Occult: Spirit Detecting Mirror
9. Occult: Spirit Grounding Shout
10. Occult: Secret Wind Revelation
11. Occult: Fivefold Resonance Stance
12. Occult: Terrestrial Circle Sorcery
--. Control Spell: Invulnerable Skin of Bronze
--. Shaping Ritual: Sevenfold Art Invocation
10XP. Spell: Demon of the First Circle
Free. Performance: Audience Enthusing Display
13. Resistance: Ox-body Technique
8XP. Resistance: Ox-body Technique x2
8XP. Resistance: Ox-body Technique x3
8XP. Resistance: Purifying Blood Ascendancy
8XP. Resistance: Uneating Earth Meditation
8XP. Resistance: Unsleeping Earth Meditation
Evocations
Free. Fist of Titans: Chambered Fist Charge
14. Fist of Titans: Mammoth Slam Quake
15. Fist of Titans: Unstoppable Hammering Blow
12DX. Fist of Titans: Bone Crushing Strike
12DX. Fist of Titans: Colossal Whirling Strike
Intimacies
Defining Principle: The Dragon-Blooded are born to rule.
Major Principle: The Immaculate Philosophy (Devout Belief)
Major Principle: I am the mountain, strong and stable – I do not flee and I am unmoved by tears
Major Principle: The children are the foundation of the future
Major Principle: “I like creating and repairing things.”
Minor Principle: Duty before pleasure
Minor Principle: Malfean Law (Obedience)
Defining Tie: Anathema (Loathing)
Major Tie: Mnemon Alinos Danireya (Love)
Major Tie: My Wife's House (Loyalty)
Minor Tie: My children (Familial love)
Minor Tie: Ragara Bhagwei (Respect)
Minor Tie: House Cynis (Familial duty)
Minor Tie: Amilar Shavok ("I want to be sure he is dead")
Minor Tie: Mnemon Nanals (Mistrust)
Minor Tie: Whim (UST/Mourning)
Evasion 4
Parry 6 (+3, 6m)(With tetsubo or Invulnerable Skin of Bronze, else 5; +2, 4m)
Soak 6 (20) Hardness 0 (10)
(+6/+9 Invulnerable Skin of Bronze)
(+5/0, Earth Dragon Form)
(+3/+1, 5m/turn or Bonfire)
Mobility Penalty -0
Resist Poison: 7 dice (4m: +2 successes, re-roll 6s)
Fist of Titans Smash Attacks (Earth Dragon Form): Accuracy 16 (14 Decisive)(+3, re-roll 6s on damage, 3m), Damage 19 (+1/scene, 3m on summon; +5, 3m) (Overwhelming 5, 6 for 2m), Bashing, Smashing (-1i, no Defense penalty), Reaching, Two handed
Javelin: Accuracy 9/8/7 (5 Decisive), Damage 14 (OVR 1), Lethal, Melee (Parry 5), Thrown (Medium)
Join Battle 9 (+3 to result)(+3 successes, 6m)
Rush 11 (+3 successes, 10s explode, 6m)
Disengage 7
Overwhelming Performance: 8 dice (2m: +1 success and ignore multiple character penalty)
Resolve 4 (4m: +2, ignore -1 from wounds, deprivation or poison)
Guile 1
Willpower 5
Essence 3
Personal motes 14 (13, 1 committed)
Peripheral motes 35 (25, 10 committed)
Health Track (3m/tick, ignore one point of penalties)
-0 x1
-1 x4
-1 x6
-3 x1
Incap
https://ibb.co/PrpgHwC
Mnemon Alinos Danireya – A hero
Reya is the eldest daughter of Mnemon Alinos and her heir apparent, also being groomed by Mnemon Bekara to take the position of Satrap. Reya’s position in Dovak has been hurt significantly: since masterminding the rape of the heir to the throne she has lost favor with both the city’s royals and its gods.
None-the-less, she has established herself as a formidable power, explicitly recognized as a rival to her mother and aunt. Reya is 9 weeks pregnant with her third child.
Mnemon Alinos Danireya
Air Aspect
Heptagram
Aspiring Matriarch
(110XP 88DX, 103/87 spent; 18SP)
Strength 2
Dexterity 3
Stamina 2
Charisma 2
Manipulation 4
Appearance 5
Perception 3
Intelligence 3
Wits 3
Air Aspect Abilities (and Specialties) (6 BP)
Linguistics 5
Lore: Heptagram education 5 (Mathematics)
Occult 5 (The Burning Name)
Stealth 0
Thrown 0
Favored Abilities (7BP)
Craft: Weapons 2 (Axes) (1DX)
Integrity 5
Performance 3 (Singing)
Presence 5 (Imperious Matriarch, 3XP)
Socialize 5 (High Society)
Other Abilities
Awareness 2 (2DX)
Bureaucracy 5 (23DX)
Dodge 2 (2DX)
Investigation 1 (3DX)
Melee 3
Resistance 2 (2DX)
War 2 (2DX)
Merits (Native Language: High Realm) (5 BP)
Allies 3 (Mnemon Nula, Dragon-Blooded Sorcerer)
Backing (Mnemon Business Interests) 3
Influence (Satrap Advisor) 2
Mentor (Mnemon Alinos) 3
Old Realm 1
Selective Conception 1
The Burning Name 2
Well Bred 2
(Dynastic Freebie) Allies 3 (Mnemon Muli, Dragon-Blooded medic)
(Dynastic Freebie) Resources 2 (Over-extended Dynast)
Story Merits
Perdurant Vault
Collar of Dawn’s Cleansing Light
Audient Brush (unattuned)
Heavenly Ecstasy Aide (unattuned)
Collar of Dutiful Submission (unattuned)
Influence 4 (Satrap)
Resources 4 (Increased Stipend)
Lost Merits
Allies 1 (Tinkara Dovak, Godblooded princess)
Charms
10XP. Awareness: Deep-Listening Palm
10XP. Bureaucracy: Geese-Flying-South Administration
10XP. Bureaucracy: One Forest, Many Trees
Free. Integrity: Granite Curtain of Serenity
1: Integrity: Heart Hardening Meditation
2. Integrity: Inviolate Dragon Spirit
8XP. Integrity: Oath of the Ten Thousand Dragons
3. Linguistics: Wind Carried Words Technique
8XP. Linguistics: Language Learning Ritual
Free. Lore: Harmonious Academic Methodology
8XP. Lore: Opening the Mind’s Gates
4. Performance: Audience Enthusing Display
5. Performance: Lightning Declamation Style
8XP. Performance: Invisible Street Performer Technique
Free. Presence: Glowing Coal Radiance
6. Presence: Eternally Argumentative Flame
7. Presence: Warm Faced Seduction Style
8. Presence: Hot-Blooded Ardor
8XP. Presence: Heart-Conquering Prowess
Free. Occult: Hidden Secrets Whispered
9. Occult: Spirit Detecting Mirror
10. Occult: Spirit Grounding Strike
11. Occult: Soul Fire Cremation Technique
12. Occult: Terrestrial Circle Sorcery
--. Control Spell: Corrupted Words
--. Shaping Ritual: Sevenfold Art Invocation
13. Summon Elemental
14. Storm Wind Rider
10DX. Infallible Messenger
10DX. Peacock Shadow Eyes
Free. Socialize: Loquacious Courtier’s Technique
8XP. Socialize: Friend-To-All-Nations Attitude
8XP. Socialize: Loyalty Reading Meditation
15. Resistance: Ox-body Technique
10XP. Resistance: Ox-body Technique x2
Evocations
Free. Perdurant Vault: Clairvoyant Mirror Technique
4XP8DX. Perdurant Vault: Subliminal Sanctuary
12DX. Perdurant Vault: Unblemished Petal Prana
12DX. Perdurant Vault: Protect the Empress
Intimacies
Defining Principle: “I will raise my lineage to new heights”
Major Principle: “With power comes the duty to use that power responsibly”
Minor Principle: The Immaculate Faith
Minor Principle: "I like creating and repairing things"
Defining Tie: My children (Familial love)
Major Tie: Cynis Ganan (Love)
Major Tie: Mnemon Alinos Gracious Pealing Melody (Sisterly Love)
Major Tie: Mnemon Alinos (Ambivalent Love/Resentment)
Major Tie: Anathema (Righteous Contempt)
Major Tie: Tinkara Dovak (Unrequited Love)
Major Tie: House Ragara (Bitter Animosity/Morbid curiosity)
Minor Tie: House Mnemon (Familial Duty)
Minor Tie: Ragara Bhagwei (Respect)
Minor Tie: The Dovaki People (Noblesse Oblige)
Minor Tie: Mnemon Nanals (Mistrust)
Evasion 3
Parry 4
Soak 5 (Exceptional ironwood chain shirt) Hardness 0
Mobility Penalty -0
Resist Poison: 4 dice
The Burning Name: Accuracy 13/11 (8 Decisive), 9 Damage (OVR 1), Lethal, Thrown (Short), mounted
Perdurant Vault: Accuracy 9, Damage 12 (OVR 3), Bashing, Shield
Exceptional Axe: 8 (6 Decisive), 11 Damage (OVR 1), Lethal, Chopping, Thrown (Short: Accuracy 7/6, 3 Decisive)
Join Battle: 5 (+3 to result as normal)
Rush: 3
Disengage: 5
Resolve 4 (+2, ignore -1 from wounds, etc., 4m)
Guile 5 (+2, 4m; +3 in High Society, 6m)
Willpower 5
Essence 3
Personal motes 14
Peripheral motes 35 (30 available)
Health Track
-0 x1
-1 x2
-2 x6
-4 x1
Incap
https://ibb.co/HHYyk1X
Mnemon Alinos Gracious Pealing Melody – The Outcaste Sister
Wood Aspected wife of Mnemon Alinos Ferad, Melody is an Outcaste archer who took the Coin. Less than twenty years into her career in the Legions, the Empress’s disappearance saw her washed out of her commission. This did, however, afford her the chance to marry the father of her child and love of her life, Mnemon Alinos Ferad – entering the Dynasty.
Melody is also 9 weeks pregnant.
Mnemon Alinos Gracious Pealing Melody
Wood Aspect
Pasiap's Stair
The Adopted Archer
(90XP 72DX, 75/60 Spent)
Strength 2
Dexterity 5
Stamina 2
Charisma 5
Manipulation 4
Appearance 2
Perception 3
Intelligence 2 (4DX)
Wits 4 (12DX)
Wood Aspect Abilities (and Specialties) (9 BP)
Archery 5 (Shortbow) (15DX)
Medicine 5
Performance 5 (Ballads, 3DX)
Ride 5 (Giant Lizards)
Survival 5
Favored Abilities (9 BP)
Athletics 2 (1DX)
Awareness 5 (Mounted, 3DX)
Dodge 5 (Mounted)
Integrity 5 (15DX)
War 2 (Mounted Combat) (1DX)
Other Abilities
Linguistics 1
Presence 3
Resistance 3 (In the Saddle)
Socialize 3
Merits (Native Language: Low Realm)
Artifact 3 (Summer Thunder, Short Powerbow)
Artifact 4 (Spider Silk Shirt, Light Armor)
Familiar 3 (Clapper, A Shieldback Lizard) (Trained in Distract Gambit, 3XP)
(Dynastic Freebie) Allies 3 (Mnemon Ferad, Husband)
(Dynastic Freebie) Language (Riverspeak)
(Dynastic Freebie) Language (High Realm)
Story Merits
Collar of Dawn’s Cleansing Light
Resplendent Satchel of Healing
Charms
Free. Archery: Unobstructed Hunter's Aim
8XP: Archery: Harvest of the Hunter
8XP: Archery: Arrow Thorn Technique
8XP: Archery: Sky-Calming Draw
8XP: Archery: Death From Nowhere
8XP: Archery: Spring Follows Winter
8XP: Archery: Dragonfly Finds Mate
Free. Awareness: Precision Awareness Method
Free. Dodge: Threshold Warding Stance
Free. Integrity: Granite Curtain of Serenity
1. Medicine: Master Healer Meditation
2. Medicine: Wound-Closing Technique
3. Performance: Talented Improvisation
4. Performance: Soul-Stirring Performance
5. Performance: Heart-Strengthening Defense
6. Performance: Harmonious Life-Affirming Song
Free. Ride: Scattered Hoof Falls
7. Ride: Heaven (G)Racing Leap
11XP: Ride: Tread Rooted in Life (Wood and Earth)
8. Resistance: Ox-Body Technique
9. Resistance: Ox-Body Technique x2
10. Survival: Ration Enhancing Method
11. Survival: Beast Taming Aspect
8XP: Survival: Mother-of-Beasts Mastery
Evocations
12. Summer Thunder: Hooves Like Sunlight
13. Summer Thunder: Nook-and-Cranny Unity
14. Summer Thunder: Laughing Stallion Escape
15. Summer Thunder: Skirmisher's Piercing Deliverance
5XP7DX. Summer Thunder: Squadron-Inspiring Flame
Intimacies
Defining Tie: Clapper (Motherly Love)
Major Tie: Mnemon Ferad (Husband)
Major Tie: Mnemon Jorod (Secret son)
Major Tie: Mnemon Danireya (Sister)
Major Tie: The Undead (Hatred)
Minor Tie: Slavers (Disgust)
Defining Principle: I am an Upright Soldier
Major Principle: The Immaculate Philosophy
Combat
Evasion 6+1
Parry 3
Soak 7 Hardness 4
Mobility Penalty -0
Resist Poison: 5(+1) dice
Summer Thunder: Accuracy 10/16/14/12/- (11 Decisive)(+6, 6m); Damage 12 (3 OVR; +1, 3m); Archery (Long), Mounted, Lethal
Rush: 6 (12 Mounted, +3 successes 6m)
Disengage: 10 (12 Mounted, +3 successes 6m)
Join Battle: 9 dice
Command Mounted Troops: 8 dice
Social
Charismatic Ballards 11 dice
Resolve 5 (+2, ignore -1 from wounds, deprivation or poison, 4m)
Guile 3
Willpower 5
Essence 2
Personal motes 14
Peripheral motes 35 (24, 11 committed)
Health Track
-0 x1
-1 x2
-2 x6
-4 x1
Incap
Cynis Jinabar – A magistrate
Youngest child of Cynis Lenoni and Ledaal Vidad, and one of the last magistrates to be appointed by the Empress before her disappearance. Jin traveled to Nexus investigating a stream of seditious books that were flooding the Blessed Isle, and was in the Threshold when the Regent was appointed. Her investigation led her to a specific merchant with ties to southern caravans. The timely intervention of her archons not only put a stop to the trader, but also managed to retrieve many of the seditious texts for a proper Immaculate burning. Notably, one shipment slipped through the net – an extortionately priced, single book addressed to Ragara Haseti in Dovak.
Cynis Falen Jinabar
Fire Aspect
Spiral Academy
Ambitious Magistrate
(90XP 72DX, 75/60 Spent)
Strength 2
Dexterity 3
Stamina 2
Charisma 2
Manipulation 5
Appearance 4
Perception 3
Intelligence 2
Wits 3
Fire Aspect Abilities (and Specialties) (3BP)
Athletics 3 (4DX)
Dodge 4 (capote de brega) (9DX)
Melee 4 (Staves) (5DX)
Presence 3 (On “Official” Business)
Socialize 3
Favored Abilities (15BP)
Awareness 3 (1DX 3XP)
Integrity 4
Investigation 4 (5DX)
Larceny 5
Resistance 2 (Intoxicants)
Other Abilities
Archery 3
Brawl 1
Bureaucracy 3 (Corruption)
Linguistics 2
Lore 3
Performance 3
Ride 2
Sail 2
Merits (Native Language: High Realm)
Artifact 3 (Calumny)
Direction Sense 1
Eidetic Memory 2
Backing (The Magistracy) 3
Retainers 2 (Mott, the Archivist)
Well Bred 2
(Dynastic Freebie) Language (Low Realm)
(Dynastic Freebie) Language (Riverspeak)
(Dynastic Freebie) Language (Old Realm)
(Dynastic Freebie) Language (Firetongue)
(Dynastic Freebie) Followers 1 (12 Archons)
Charms
1. Archery: Unobstructed Hunter’s Aim
8XP. Awareness: Precision Observation Method
2. Bureaucracy: Geese-Flying-South Administration
3. Bureaucracy: Finding the Water’s Depths
4. Bureaucracy: Confluence of Savant Thought
5. Bureaucracy: Water-Stained Ledger
8XP. Dodge: Threshold Warding Stance
8XP. Dodge: Heat-of-Battle Advance
8XP. Dodge: Ascending Ember Trick
E1. Integrity: Granite Curtain of Serenity
E2. Investigation: Indisputable Physical Analysis Technique
E3. Larceny: Underground River’s Flow
6. Larceny: Resetting Tumblers Technique
7. Larceny: Naked Thief Style
8. Linguistics: Wind-Carried Words Technique
9. Lore: Elemental Concentration Trance
10. Lore: Elemental Bolt Attack
11. Lore: Mantle of Elemental Power
E4. Melee: Stoking Bonfire Style
E5. Presence: Glowing Coal Radiance
12. Resistance: Ox-Body Technique
13. Resistance: Ox-Body Technique
14. Sail: Dragon Mariner Attitude
8XP. Socialize: Loquacious Courtier Technique
8XP. Socialize: Friend-to-All-Nations Attitude
8XP. Socialize: Loyalty-Reading Meditation
8XP. Socialize: Auspicious First Meeting Attitude
8XP. Socialize: Impeccable Purity Lavation
Evocations
Free: Rustling Grapevine Whispers
15. Unassuming Ornament Camouflage
12DX. Salon-Spider Entrapment
12DX. Swallowtail’s Grace
12DX. Ripened Bitter Fruit
Intimacies
Defining Principle: The Dragon-Blooded are born to rule.
Minor Principle: The Immaculate Philosophy (Devout Belief)
Minor Principle: Pleasure before duty
Major Tie: House Cynis (Familial duty)
Major Tie: Mott and my Archons (Family)
Minor Tie: Anathema (Loathing)
Minor Tie: The Scarlet Empress (Infatuation)
Combat
Evasion 4 (+2, 4m)
Parry 5 (+2, 4m)
Soak 5 (Exceptional breastplate) Hardness 0
Mobility Penalty -0
Resist Poison: 5 dice
Calumny: Accuracy 11 (8 Decisive)(+5, 5m); Damage 14 (4 OVR); Melee, Bashing, Concealable, Reaching
Fire-bending: Accuracy 11/10/9/-/- (6 Decisive, double-10s on damage)(+3, 3m); Damage 13 (OVR 4); Lethal, 4m per attack (1m with Mantle of Elemental Power), Parry 4 (with Mantle of Elemental Power)
Rush: 6
Disengage: 8 (+2 successes, 4m)
Join Battle: 6 dice (+3, 3m)
Social
Manipulative Presence: 9 dice (+2 successes, 10s explode, 4m)
Resolve 4 (+2, ignore -1 from wounds, deprivation or poison, 4m)
Guile 4 (+2, 4m mute)
Willpower 5
Essence 2
Personal motes 13
Peripheral motes 31 (26, 5 committed)(21, Impeccable Purity Lavation)
Health Track
-0 x1
-1 x2
-2 x6
-4 x1
Incap
Mnemon Nanals – The Edge of the Wolf’s Blade
Worshiped as a god by the natives of Dovak. Nanals disappeared, presumably to hell, after unleashing Sondok unbound on Creation. Nanals confessed to Danireya about masterminding the attack on Dovak (to kill Ragara Haseti), and to having a bastard with Ragara Bhagwei (Mnemon Alinos).
Ragara Haseti – Deceased
Danireya uncovered that Ragara Bhagwei is Haseti’s father (making Haseti Danireya’s uncle).
Ledaal Ludila – The Bad Girl
A classmate of Danireya at the Heptagram. Goes by Udi.
Ledaal Ibelin – The Instructor of Banishment
Younger sister to Ledaal Vidad. Heptagram instructor in Ritual Banishment and Demonology.
Lookshyans
Amilar Jinsuc – Kazei of the Seventh Legion
A mercenary Kazei (Dragonlord) of the Seventh Legion notionally in the employ of Brightsky Vandertunt. Jinsuc is the grandson of Amilar Zochu (an ally to Mnemon Nanals).
The Peasantry
Reaper – The Prince of Urza Arcus
Defeated champion of the bearfolk and their ruler in disgrace. A mortal master of Tiger Style Martial Arts.
Whim – A Liminal Ghost Hunter
A romantic interest of Cynis Ganan. Killed(?) in the Conventicle Malfeasant by Midnight Flamebough.
Anathema
Mishra Urza Arcus – Deceased
Killed by Sondok.
Sondok – She Who Stands In Doorways
Unleashed, unbound on Creation.
The Keening Shriek of Mother's Love Lost – Deceased
Killed by Mnemon Alinos.
Midnight Flamebough – Mistress of the Chirurgery of Black Blood
A Deathknight(?) in the service of hell. Her Caste Mark does not match any known Anathema. She runs a bar(?) in a special tower in Malfeas known as the Conventicle Malfeasant. Killed(?) by Cynis Ganan.
The Gift of Merciful Silence – An Unclean Deathknight
Likely to be Oka Dovak, true heir to the throne of Dovak. The Gift has tried and failed to burn Dovak to the ground. Beaten at every turn by our heroes, he has lost his Belt of Shadow Walking to Cynis Ganan.
Additional Trigger Warning
The Realm’s subtle (and not so subtle) discrimination against the “other” is a central theme. This is an adult game. This is what we’re exploring. This story has characters who are not nice people: they enslave and murder others, they conquer nations and they use slurs. So, again, go back and read the trigger warnings at the start of the story: if this isn’t the kind of story you want to read, then don’t read it.
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