Dynasty of Dovak | By : JohnDoe Category: +A through F > Exalted RPG Views: 4983 -:- Recommendations : 1 -:- Currently Reading : 1 |
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The Story Thus Far
It is the 768th year of the Scarlet Empire. No-one has seen the Scarlet Empress for five years. Her eldest daughter, Mnemon, has reconquered the lost Threshold Kingdom of Jiara from the dread Anathema. But, as Mnemon recalls her scions to the Blessed Isle to claim the throne, a challenger stands against her claim! Cathak Cainan, a wizened but well respected general, has been returned to the prime of youth by unexplained magics. His supporters are claiming this miracle is proof of his divine right to rule.
The Mnemon Alinos family, fresh from the glory of conquest (having claimed the lost city of Urza Arcus for House Mnemon, after slaying its demonic guardians and plundering its treasure), returns to the Blessed Isle to support their Matriarch’s claim against the pretender.
But even as the looming Realm Civil War draws our heroes away from Dovak, unresolved threats lurk in that once peaceful Threshold kingdom: the Unclean Deathknight, The Gift of Merciful Silence, is still at large; strange magics are wielded by the incomprehensible Wanderer; and most troubling of all are the Infernal Anathema, who knows what dark plots they scheme against all Creation?
Mnemon Alinos Danireya has found herself appointed Satrap of Dovak, and then recalled to serve in the coming Civil War all in the space of a month. Forced to leave behind everything she has built in Dovak, including her once lover Princess Tinkara Dovak, she is thrust into an unforeseen conflict which she still hopes to somehow avert.
Mnemon Alinos Gracious Pealing Melody lost her commission in the Imperial Legions when House Sesus cashiered her in order to install a loyal toady. She reclaimed some lost honor by becoming Garrison Commander in Dovak, but now even that has been taken from her. A position of command in the Mnemon Legions beckons… but will draw her away from her family and everything she loves.
Cynis Ganan was briefly reunited with his sister, before she hurried away to her mother’s Threshold manse. Did Cynis Jinabar know about the impending Civil War, and what does her herald for the wider strategy of House Cynis? Returning to the Blessed Isle with the blood of an Anathema fresh on his hands, Ganan relishes the coming fight.
Dramatis Personae
House Mnemon Alinos
Mnemon Alinos Danireya – A hero
Reya is the eldest daughter of Mnemon Alinos and her heir apparent, also being technically the Satrap of Dovak. Reya leaves behind the power-base she has meticulously built in the Threshold of the Realm to return to the Realm’s heart, the Blessed Isle, where she is but a small fish in a much larger pond. A powerful sorceress and burgeoning politico, she has also claimed a powerful artifact from House Ragara.
Hoping she can use the political connections made in her youth to avert the impending Civil War, Reya answers her Matriarch’s call to war with grim-faced duty. Reya is 13 weeks pregnant with her third child.
Mnemon Alinos Danireya
Air Aspect
Heptagram
Aspiring Matriarch
Session 50 – Reya (130XP 104DX, 127/103 spent; 9GP 11SP)
Strength 2
Dexterity 3
Stamina 2
Charisma 2
Manipulation 5 (16DX)
Appearance 5
Perception 3
Intelligence 3
Wits 3
Air Aspect Abilities (and Specialties) (6 BP)
Linguistics 5
Lore: Heptagram education 5 (Mathematics)
Occult 5 (The Burning Name)
Stealth 0
Thrown 0
Favored Abilities (7BP)
Craft: Weapons 2 (Axes) (1DX)
Integrity 5
Performance 3 (Singing)
Presence 5 (Imperious Matriarch, 3XP)
Socialize 5 (High Society)
Other Abilities
Awareness 2 (2DX)
Bureaucracy 5 (23DX)
Dodge 2 (2DX)
Investigation 1 (3DX)
Melee 3
Resistance 2 (2DX)
War 2 (2DX)
Merits (Native Language: High Realm) (5 BP)
Allies 3 (Mnemon Nula, Dragon-Blooded Sorcerer)
Backing (Mnemon Business Interests) 3
Mentor (Mnemon Alinos) 3
Old Realm 1
Selective Conception 1
The Burning Name 2
Well Bred 2
(Dynastic Freebie) Allies 3 (Mnemon Muli, Dragon-Blooded medic)
Story Merits
Perdurant Vault
Collar of Dawn’s Cleansing Light
Audient Brush (unattuned)
Heavenly Ecstasy Aide (unattuned)
Collar of Dutiful Submission (unattuned)
Influence 4 (Satrap)
Resources 4 (Increased Stipend)
Charms
10XP. Awareness: Deep-Listening Palm
10XP. Bureaucracy: Geese-Flying-South Administration
10XP. Bureaucracy: One Forest, Many Trees
Free. Integrity: Granite Curtain of Serenity
1: Integrity: Heart Hardening Meditation
2. Integrity: Inviolate Dragon Spirit
8XP. Integrity: Oath of the Ten Thousand Dragons
8XP. Integrity: Ten Thousand Dragons Fight As One
8XP. Integrity: Ascendant Ideal Inspiration
3. Linguistics: Wind-Carried Words Technique
8XP. Linguistics: Language Learning Ritual
8XP. Linguistics: Voices on the Wind
Free. Lore: Harmonious Academic Methodology
8XP. Lore: Opening the Mind’s Gates
4. Performance: Audience Enthusing Display
5. Performance: Lightning Declamation Style
8XP. Performance: Invisible Street Performer Technique
Free. Presence: Glowing Coal Radiance
6. Presence: Eternally Argumentative Flame
7. Presence: Warm Faced Seduction Style
8. Presence: Hot-Blooded Ardor
8XP. Presence: Heart-Conquering Prowess
Free. Occult: Hidden Secrets Whispered
9. Occult: Spirit Detecting Mirror
10. Occult: Spirit Grounding Strike
11. Occult: Soul Fire Cremation Technique
12. Occult: Terrestrial Circle Sorcery
--. Control Spell: Corrupted Words
--. Shaping Ritual: Sevenfold Art Invocation
13. Summon Elemental
14. Storm Wind Rider
10DX. Infallible Messenger
10DX. Peacock Shadow Eyes
Free. Socialize: Loquacious Courtier’s Technique
8XP. Socialize: Friend-To-All-Nations Attitude
8XP. Socialize: Loyalty Reading Meditation
15. Resistance: Ox-body Technique
10XP. Resistance: Ox-body Technique x2
Evocations
Free. Perdurant Vault: Clairvoyant Mirror Technique
4XP8DX. Perdurant Vault: Subliminal Sanctuary
12DX. Perdurant Vault: Unblemished Petal Prana
12DX. Perdurant Vault: Protect the Empress
Intimacies
Defining Principle: “I will raise my lineage to new heights”
Major Principle: “With power comes the duty to use that power responsibly”
Minor Principle: The Immaculate Faith
Minor Principle: "I like creating and repairing things"
Defining Tie: My children (Familial love)
Defining Tie: Cynis Ganan (Love)
Major Tie: Mnemon Alinos Gracious Pealing Melody (Sisterly Love)
Major Tie: Mnemon Alinos (Ambivalent Love/Resentment)
Major Tie: Anathema (Righteous Contempt)
Major Tie: House Ragara (Bitter Animosity/Morbid curiosity)
Minor Tie: House Mnemon (Familial Duty)
Minor Tie: Mnemon Nanals (Mistrust)
Evasion 3
Parry 4
Soak 5 (Exceptional ironwood chain shirt) Hardness 0
Mobility Penalty -0
Resist Poison: 4 dice
The Burning Name: Accuracy 13/11 (8 Decisive), 9 Damage (OVR 1), Lethal, Thrown (Short), mounted
Perdurant Vault: Accuracy 9, Damage 12 (OVR 3), Bashing, Shield
Exceptional Axe: 8 (6 Decisive), 11 Damage (OVR 1), Lethal, Chopping, Thrown (Short: Accuracy 7/6, 3 Decisive)
Join Battle: 5 (+3 to result as normal)
Rush: 3
Disengage: 5
Resolve 4 (+2, ignore -1 from wounds, etc., 4m)
Guile 5 (6) (+2, 4m; +3 in High Society, 6m)
Willpower 5
Essence 3
Personal motes 14
Peripheral motes 35 (24 available)(Ascendant Ideal Inspiration)
Health Track
-0 x1 [ ]
-1 x2 [ ] [ ]
-2 x6 [ ] [ ] [ ] [ ] [ ] [ ]
-4 x1 [ ]
Incap [ ]
https://ibb.co/HHYyk1X
Cynis Ganan – A hero
A powerful martial artist, and a blunt instrument unsuited for polite society. Cynis Ganan has few allies within the Dynasty, alienating his own children with his stubborn insistence on tradition and structure. His time in Dovak has been a sensational success, giving him the chance to prove his mettle against dread fey warriors, the undead, Anathema and Sondok, Demon of the Third Circle. Ganan returns to the Blessed Isle to support his wife, but he cannot help but be curious about the destiny of his kin in House Cynis.
Cynis Ganan
Earth Aspect
Righteous Warrior
Heptagram
Session 50 – Ganan (130XP 104DX, 123XP/103DX spent; 2WhP 22GP 19SP)
Strength 5
Dexterity 5
Stamina 3 (11DX1XP)
Charisma 1
Manipulation 1
Appearance 5
Perception 2 (4DX)
Intelligence 5
Wits 3
Earth Aspect Abilities (and Specialties) (6 BP)
Awareness 5 (Join Battle)
Craft: Architecture 4 (Masonry)
Craft: Woodworking 4 (12DX)
Craft: Sculpture 3 (7DX)
Craft: Weapons 4 (12DX)
Integrity 4
Resistance 4 (5DX)
War 0
Favored Abilities (9 BP)
Athletics 5 (Rushes)
Brawl 1
Earth Dragon Style 5 (Tetsubo)
Lore: Heptagram education 5 (The Shogunate)
Occult 5
Performance 3
Other Abilities
Linguistics 1
Melee 3
Merits (Native Language: High Realm) (3BP)
Artifact 3 (Thunder’s Crash Tetsubo (Fist of Titans))
Martial Artist 4
Pain Tolerance 4
Well Bred 2
(3 BP) Manse 3 (Stone of the Ram's Horn)
(Dynastic Freebie) Resources 3
(Dynastic Freebie) Language (Riverspeak)
(Dynastic Freebie) Language (Old Realm)
Story Merits
Belt of Shadow Walking
Gateway Key
Collar of Dawn’s Cleansing Light
Yassal Crystal
Charms
Free. Athletics: Effortlessly Rising Flame
Free. Awareness: Precision Awareness Method
8XP. Awareness: Deep Listening Palm
8XP. Awareness: All-Encompassing Earth Sense
8XP. Awareness: Pasiap Preempts Haste
Free. Brawl/Martial Arts: Become the Hammer
8XP. Craft: Masterful Dragon-Artisan Expertise
8XP. Craft: Stone-Carving Fingers
8XP. Craft: Flaw-Finding Examination
8XP. Craft: Shaping Hand Style
8XP. Craft: Flawless Facet Realization
1. Melee: Elemental Sheath
2. Melee: Dragon Graced Weapon
3. Earth Dragon Style: Stone Dragon Skin
4. Earth Dragon Style: Force of the Mountain
5. Earth Dragon Style: Stillness of Stone Artemi
6. Earth Dragon Style: Unmoving Mountain Stance
7. Earth Dragon Style: Earth Dragon Form
8DX. Earth Dragon Style: Ghost Grounding Blow
8DX. Earth Dragon Style: Earthshaker Attack
Free. Integrity: Granite Curtain of Serenity
8XP. Integrity: Heart-Hardening Meditation
10XP. Linguistics: Wind-Carried Words Technique
8. Occult: Spirit Detecting Mirror
9. Occult: Spirit Grounding Shout
10. Occult: Secret Wind Revelation
11. Occult: Fivefold Resonance Stance
12. Occult: Terrestrial Circle Sorcery
--. Control Spell: Invulnerable Skin of Bronze
--. Shaping Ritual: Sevenfold Art Invocation
10XP. Spell: Demon of the First Circle
Free. Performance: Audience Enthusing Display
13. Resistance: Ox-body Technique
8XP. Resistance: Ox-body Technique x2
8XP. Resistance: Ox-body Technique x3
8XP. Resistance: Purifying Blood Ascendancy
8XP. Resistance: Uneating Earth Meditation
8XP. Resistance: Unsleeping Earth Meditation
Evocations
Free. Fist of Titans: Chambered Fist Charge
14. Fist of Titans: Mammoth Slam Quake
15. Fist of Titans: Unstoppable Hammering Blow
12DX. Fist of Titans: Bone Crushing Strike
12DX. Fist of Titans: Colossal Whirling Strike
Intimacies
Defining Principle: The Dragon-Blooded are born to rule.
Major Principle: The Immaculate Philosophy (Devout Belief)
Major Principle: I am the mountain, strong and stable – I do not flee and I am unmoved by tears
Major Principle: The children are the foundation of the future
Major Principle: “I like creating and repairing things.”
Minor Principle: Duty before pleasure
Minor Principle: Malfean Law (Obedience)
Defining Tie: Anathema (Loathing)
Defining Tie: Mnemon Alinos Danireya (Love)
Major Tie: My Wife's House (Loyalty)
Minor Tie: My children (Familial love)
Minor Tie: House Cynis (Familial duty)
Minor Tie: Mnemon Nanals (Mistrust)
Evasion 3
Parry 6 (+3, 6m)(With tetsubo or Invulnerable Skin of Bronze, else 5; +2, 4m)
Soak 6 (20) Hardness 0 (10)
(+6/+9 Invulnerable Skin of Bronze)
(+5/0, Earth Dragon Form)
(+3/+1, 5m/turn or Bonfire)
Mobility Penalty -0
Resist Poison: 7 dice (4m: +2 successes, re-roll 6s)
Fist of Titans Smash Attacks (Earth Dragon Form): Accuracy 16 (14 Decisive)(+3, re-roll 6s on damage, 3m), Damage 19 (+1/scene, 3m on summon; +5, 3m) (Overwhelming 5, 6 for 2m), Bashing, Smashing (-1i, no Defense penalty), Reaching, Two handed
Javelin: Accuracy 9/8/7/- (5 Decisive), Damage 14 (OVR 1), Lethal, Melee (Parry 5), Thrown (Medium)
Custom Firewand: Accuracy 3/9/-/-/- (5 Decisive), Damage 15 (OVR 1), Lethal, Archery (Short), Flame, Slow
Bayonet: Accuracy 10 (8 Decisive), Damage 14 (OVR 1), Lethal, Melee (Parry 5), Piercing
Join Battle 9 (+3 to result)(+3 successes, 6m)
Rush 11 (+3 successes, 10s explode, 6m)
Disengage 5
Overwhelming Performance: 8 dice, +1 success and ignore multiple character penalty for 2m
Resolve 4 (+2, ignore -1 from wounds, deprivation or poison, 4m)
Guile 1
Willpower 5
Essence 3
Personal motes 14
Peripheral motes 35 (25, 10 committed)
Health Track (3m/tick, ignore one point of penalties)
-0 x1 [ ]
-1 x5 [ ] [ ] [ ] [ ] [ ]
-1 x5 [ ] [ ] [ ] [ ] [ ]
-3 x1 [ ]
Incap [ ]
https://ibb.co/PrpgHwC
Mnemon Alinos Gracious Pealing Melody – A Hero
Wood Aspected wife of Mnemon Alinos Ferad, Melody is an Outcaste archer who took the Coin. Less than twenty years into her career in the Legions, the Empress’s disappearance saw her washed out of her commission. This did, however, afford her the chance to marry the father of her child and love of her life, Mnemon Alinos Ferad – entering the Dynasty.
Mnemon Alinos Gracious Pealing Melody
Wood Aspect
Pasiap's Stair
The Adopted Archer
Session 50 – Melody (130XP 104DX, 123/95 spent)
Strength 3 (8DX)
Dexterity 5
Stamina 3 (8DX)
Charisma 5
Manipulation 4
Appearance 2
Perception 3
Intelligence 2 (4DX)
Wits 5 (28DX)
Wood Aspect Abilities (and Specialties) (9 BP)
Archery 5 (Shortbow) (15DX)
Medicine 5 (Satchel of Resplendent Healing, 3DX)
Performance 5 (Ballads, 3DX)
Ride 5 (Giant Lizards)
Survival 5
Favored Abilities (9 BP)
Athletics 2 (1DX)
Awareness 5 (Mounted, 3DX)
Dodge 5 (Mounted)
Integrity 5 (15DX)
War 3 (Mounted Combat) (4DX)
Other Abilities
Linguistics 1
Presence 3
Resistance 3 (In the Saddle)
Socialize 3
Merits (Native Language: Low Realm)
Artifact 3 (Summer Thunder, Short Powerbow)
Artifact 4 (Spider Silk Shirt, Light Armor)
Familiar 3 (Clapper, A Shieldback Lizard) (Trained in Distract Gambit, 3XP)
(Dynastic Freebie) Allies 3 (Mnemon Ferad, Husband)
(Dynastic Freebie) Language (Riverspeak)
(Dynastic Freebie) Language (High Realm)
Story Merits
Collar of Dawn’s Cleansing Light
Resplendent Satchel of Healing
Charms
Free. Archery: Unobstructed Hunter's Aim
8XP: Archery: Harvest of the Hunter
8XP: Archery: Arrow Thorn Technique
8XP: Archery: Sky-Calming Draw
8XP: Archery: Death From Nowhere
8XP: Archery: Spring Follows Winter
8XP: Archery: Dragonfly Finds Mate
Free. Awareness: Precision Awareness Method
Free. Dodge: Threshold Warding Stance
Free. Integrity: Granite Curtain of Serenity
1. Medicine: Master Healer Meditation
2. Medicine: Wound-Closing Technique
3. Performance: Talented Improvisation
4. Performance: Soul-Stirring Performance
5. Performance: Heart-Strengthening Defense
6. Performance: Harmonious Life-Affirming Song
Free. Ride: Scattered Hoof Falls
7. Ride: Heaven (G)Racing Leap
11XP. Ride: Tread Rooted in Life (Wood and Earth)
8XP. Ride: Creation-Turning Hoof
8XP. Ride: Unbreakable Stallion Spirit
8XP. Ride: Seven-League Gallop
8XP. Ride: Cloud-Harnessing Method
8XP. Ride: Untethered Pegasus Spirit
8. Resistance: Ox-Body Technique
9. Resistance: Ox-Body Technique x2
10. Survival: Ration Enhancing Method
11. Survival: Beast Taming Aspect
8XP. Survival: Mother-of-Beasts Mastery
8XP. Survival: Quarry Revelation Technique
Evocations
12. Summer Thunder: Hooves Like Sunlight
13. Summer Thunder: Nook-and-Cranny Unity
14. Summer Thunder: Laughing Stallion Escape
15. Summer Thunder: Skirmisher's Piercing Deliverance
5XP7DX. Summer Thunder: Squadron-Inspiring Flame
Intimacies
Defining Tie: Clapper (Motherly Love)
Major Tie: Mnemon Ferad (Husband)
Major Tie: Mnemon Jorod (Secret son)
Major Tie: Mnemon Danireya (Sister)
Minor Tie: Slavers (Disgust)
Minor Tie: The Undead (Hatred)
Defining Principle: I am an Upright Soldier
Major Principle: The Immaculate Philosophy
Combat
Evasion 6+1
Parry 3
Soak 8 Hardness 4
Mobility Penalty -0
Resist Poison: 5(+1) dice
Summer Thunder: Accuracy 10/16/14/12/- (11 Decisive)(+6, 6m); Damage 13 (3 OVR; +1, 3m); Archery (Long), Mounted, Lethal
Rush: 7 (12 Mounted, +3 successes 6m)
Disengage: 10 (12 Mounted, +3 successes 6m)
Join Battle: 10 dice (11 mounted)
Command Mounted Troops: 8 dice
Social
Charismatic Performance 10 dice
Resolve 5 (+2, ignore -1 from wounds, deprivation or poison, 4m)
Guile 3
Willpower 5
Essence 2
Personal motes 14
Peripheral motes 35 (24, 11 committed)
Health Track
-0 x1 [ ]
-1 x3 [ ] [ ] [ ]
-2 x5 [ ] [ ] [ ] [ ] [ ]
-4 x1 [ ]
Incap [ ]
Mnemon – The Empress In Waiting
Oldest living daughter of the Scarlet Empress. Mnemon has proved her worth to rule the Blessed Isle by conquering the treacherous kingdom of Jiara. Yet she finds her claim thwarted by pretenders.
Mnemon Nanals – The Edge of the Wolf’s Blade
Worshiped as a god by heretical barbarians. Nanals, daughter of Mnemon, had an illicit affair with Ragara Bhagwei resulting in the birth of Mnemon Alinos.
Allies?
Ledaal Ludila – The Bad Girl
A classmate of Danireya at the Heptagram. Goes by Udi. Mnemon recently appointed Udi to work in Dovak alongside Danireya to help cement her alliance with House Ledaal. Now the pair have been recalled to the Blessed Isle to fight in Mnemon’s war.
Ledaal Ibelin – The Instructor of Banishment
Younger sister to Ledaal Vidad, Cynis Ganan’s father. Heptagram instructor in Ritual Banishment and Demonology.
The Mouth of Peace – A Voice of Reason in a World Gone Mad
The head of the Immaculate Order, the Mouth of Peace calls for peace in these troubled times.
Enemies of the Crown
Cathak Cainan – ‘Matriarch’ of House Cathak
A renowned general of advanced age. Cathak Cainan seemed sure to die of old age in but a few scant years, but now has been returned to the prime of youth by an (as of yet) unexplained miracle. His supporters claim the throne should be his by right of divine intervention.
Ragara – The Empress’s Son
The Scarlet Empress’s oldest living child, older brother to Mnemon, Ragara is retired and lives the peaceful life of a monk, knowing he is not long for this world. Mnemon, however, will not forgive him for the attempts he made on her life in their youth.
Ragara Banoba – ‘Matriarch’ of House Ragara
Ragara’s son and successor.
Midnight Flamebough – Mistress of the Chirurgery of Black Blood
A Deathknight(?) in the service of hell. Her Caste Mark does not match any known Anathema. She runs a bar(?) in a special tower in Malfeas known as the Conventicle Malfeasant. Killed(?) by Cynis Ganan.
The Gift of Merciful Silence – An Unclean Deathknight
A powerful necromancer with a score to settle against our heroes.
The Wanderer – More than he seems?
A mysterious figure who helped our heroes in their hour of need asking nothing in return.
Maps of the Blessed Isle
Official Map (English Translation): https://ibb.co/4M2NgHc
Fan Map (no claim to ownership, happy to attribute): https://cdn.discordapp.com/attachments/633035291355250709/755226018163195904/BlessedIsleMapWithBorders.png
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